#include "asm/iic.h" #include "asm/isp_dev.h" #include "byd3a03.h" #include "gpio.h" #include "generic/jiffies.h" #include "device/iic.h" #include "device/device.h" #include "app_config.h" #ifdef CONFIG_VIDEO_ENABLE static void *iic = NULL; static u8 BYD3A03_reset_io[2] = {-1, -1}; static u8 BYD3A03_power_io[2] = {-1, -1}; #if (CONFIG_VIDEO_IMAGE_W > 640) #define BYD3A03_DEVP_INPUT_W 640 #define BYD3A03_DEVP_INPUT_H 480 #else #define BYD3A03_DEVP_INPUT_W CONFIG_VIDEO_IMAGE_W #define BYD3A03_DEVP_INPUT_H CONFIG_VIDEO_IMAGE_H #endif #define BYD3A03_WRCMD 0xdc #define BYD3A03_RDCMD 0xdd #define BYD3A03_FPS_20 20 #define BYD3A03_FPS_15 15 #define BYD3A03_FPS_10 10 #define BYD3A03_FPS_5 5 #define CONFIG_INPUT_FPS BYD3A03_FPS_10 #define DELAY_TIME 10 struct reginfo { u8 reg; u8 val; }; static const struct reginfo sensor_init_data[] = { #if 1 {0x12, 0x80}, {0x09, 0x55}, {0x15, 0x02}, {0x1e, 0x40}, {0x06, 0x78}, {0x21, 0x00}, {0x3e, 0x37}, {0x29, 0x2b}, {0x27, 0x98}, {0x16, 0x25}, {0xd9, 0x24}, {0xdf, 0x2f}, {0x20, 0x00}, {0xd2, 0x18}, {0x11, 0x10}, {0x1b, 0x09}, {0x2f, 0x4e}, {0x2b, 0x20}, {0x92, 0x09}, {0xcc, 0x77}, {0xcd, 0x7b}, {0xce, 0x82}, {0xcf, 0x98}, {0xc3, 0xa0}, {0x3a, 0x02}, {0x4a, 0x98}, {0x12, 0x00}, {0x13, 0x08}, {0x01, 0x14}, {0x02, 0x20}, {0x8c, 0x02}, {0x8d, 0x4c}, {0x87, 0x16}, {0x13, 0x07}, {0x35, 0x46}, {0x65, 0x38}, {0x66, 0x42}, {0x70, 0x0f}, {0x3b, 0x00}, {0x71, 0x0c}, {0x73, 0x27}, {0x75, 0x88}, {0x76, 0xd8}, {0x77, 0x0a}, {0x78, 0xff}, {0x79, 0x14}, {0x7a, 0x24}, {0x9e, 0x04}, {0x7d, 0x2a}, {0x39, 0xa0}, {0x3f, 0xa0}, {0x90, 0x20}, {0x5f, 0x00}, {0x40, 0x22}, {0x41, 0x23}, {0x42, 0x28}, {0x43, 0x25}, {0x44, 0x1d}, {0x45, 0x17}, {0x46, 0x13}, {0x47, 0x12}, {0x48, 0x10}, {0x49, 0x0d}, {0x4b, 0x0b}, {0x4c, 0x0b}, {0x4e, 0x09}, {0x4f, 0x07}, {0x50, 0x06}, {0x24, 0x50}, {0x97, 0x40}, {0x25, 0x88}, {0x81, 0x00}, {0x82, 0x18}, {0x83, 0x30}, {0x84, 0x20}, {0x85, 0x38}, {0x86, 0x88}, {0x94, 0x82}, {0x80, 0x92}, {0x98, 0x8a}, {0x89, 0x1d}, {0x8e, 0x2c}, {0x8f, 0x82}, {0x8a, 0x93}, {0x8b, 0x7a}, {0x96, 0xb5}, {0x9a, 0x30}, {0xf7, 0x8a}, {0x5a, 0xec}, {0x51, 0x90}, {0x52, 0x10}, {0x53, 0x8d}, {0x54, 0x88}, {0x57, 0x82}, {0x58, 0x8d}, {0x5a, 0x7c}, {0x51, 0x80}, {0x52, 0x04}, {0x53, 0x8d}, {0x54, 0x88}, {0x57, 0x82}, {0x58, 0x8d}, {0x5a, 0x6c}, {0x51, 0x93}, {0x52, 0x04}, {0x53, 0x8a}, {0x54, 0x88}, {0x57, 0x02}, {0x58, 0x8d}, {0xb0, 0xa0}, {0xb1, 0x26}, {0xb2, 0x1c}, {0xb4, 0xfd}, {0xb0, 0x30}, {0xb1, 0xd8}, {0xb2, 0xb0}, {0xb4, 0xf1}, {0x3c, 0x40}, {0x56, 0x48}, {0x4d, 0x40}, {0x59, 0x40}, {0xb4, 0xe1}, {0x56, 0x40}, {0x6a, 0x81}, {0x23, 0x33}, {0xa2, 0x0b}, {0xa3, 0x26}, {0xa4, 0x08}, {0xa5, 0x26}, {0xa7, 0x1a}, {0xa8, 0x14}, {0xa9, 0x14}, {0xaa, 0x14}, {0xab, 0x16}, {0xac, 0x44}, {0xad, 0xf0}, {0xae, 0x57}, {0xc5, 0x66}, {0xc7, 0x38}, {0xc8, 0x0d}, {0xc9, 0x16}, {0xd3, 0x09}, {0xd4, 0x15}, {0xd0, 0x00}, {0xd1, 0x00}, #else //[Addr][Data] //{0x12,0x80}, {0x09, 0x55}, {0x15, 0x02}, {0x1e, 0x40}, //HV mirror //Analog signals {0x06, 0x78}, {0x21, 0x00}, {0x3e, 0x37}, {0x29, 0x2b}, {0x27, 0x98}, //Clock {0x2f, 0x4e}, //有绿色雪花点时,写为{0x42}, {0x11, 0x10}, //分频[1:0] {0x1b, 0x09}, //倍频 PLL使能与{0x2f[1]、{0x1b[3] //数据输出格式 {0x4a, 0x18}, //Sub、Win /*{0x4a,0x98},//Sub、Win*/ {0x12, 0x00}, //YUV、sub时序 {0x3a, 0x02}, //YUV时序 //Manual {0x13, 0x08}, //手写bit[3]GLB GAIN0 //{0x01,0x14}, //{0x02,0x20}, {0x8c, 0x02}, {0x8d, 0x4c}, {0x87, 0x16}, //GLB GAIN0 //Auto {0x13, 0x07}, //Denoise {0x70, 0x0f}, //插值模块开关 {0x3b, 0x00}, //去格子噪声 {0x71, 0x0e}, //插值模块开关 {0x73, 0x36}, //Denoise {0x75, 0x88}, //Outdoor denoise {0x76, 0xd8}, {0x77, 0x0a}, //Low light denoise {0x78, 0xff}, {0x79, 0x14}, {0x7a, 0x24}, //边缘增强 {0x9e, 0x04}, {0x7d, 0x2a}, //去紫边 //Gamma default {0x39, 0xA0}, //Gamma offset {0x3f, 0xA0}, {0x90, 0x20}, {0x5f, 0x01}, //Dark_sel gamma {0x40, 0x22}, {0x41, 0x23}, {0x42, 0x28}, {0x43, 0x25}, {0x44, 0x1d}, {0x45, 0x17}, {0x46, 0x13}, {0x47, 0x12}, {0x48, 0x10}, {0x49, 0x0d}, {0x4b, 0x0b}, {0x4c, 0x0b}, {0x4e, 0x09}, {0x4f, 0x07}, {0x50, 0x06}, /*//Gamma 低噪 {0x40,0x24}, {0x41,0x30}, {0x42,0x24}, {0x43,0x1d}, {0x44,0x1a}, {0x45,0x14}, {0x46,0x11}, {0x47,0x0e}, {0x48,0x0d}, {0x49,0x0c}, {0x4b,0x0b}, {0x4c,0x09}, {0x4e,0x09}, {0x4f,0x08}, {0x50,0x07}, //Gamma 过曝过度好 {0x40,0x18}, {0x41,0x2c}, {0x42,0x28}, {0x43,0x20}, {0x44,0x16}, {0x45,0x10}, {0x46,0x0f}, {0x47,0x0f}, {0x48,0x0e}, {0x49,0x0a}, {0x4b,0x0b}, {0x4c,0x09}, {0x4e,0x09}, {0x4f,0x08}, {0x50,0x06}, //Gamma 清晰亮丽 {0x40,0x19}, {0x41,0x1e}, {0x42,0x1f}, {0x43,0x20}, {0x44,0x1d}, {0x45,0x19}, {0x46,0x17}, {0x47,0x17}, {0x48,0x14}, {0x49,0x12}, {0x4b,0x0f}, {0x4c,0x0c}, {0x4e,0x08}, {0x4f,0x06}, {0x50,0x03},*/ //AE {0x24, 0x48}, //非A光Y_target {0x97, 0x40}, //A光Y_target {0x25, 0x88}, //AE_LOC {0x81, 0x00}, //AE speed {0x82, 0x1b}, {0x83, 0x37}, {0x84, 0x39}, {0x85, 0x5d}, {0x86, 0x99}, {0x94, 0x82}, //对AE亮度权重调节 {0x80, 0x96}, //对过曝点数调节,bit[1]choose 50HZ or 60HZ step}, {0x98, 0x8a}, //对窗口权重调节//8a {0x89, 0x7d}, //帧率调节bit[7:3] {0x8e, 0x2c}, {0x8f, 0x82}, //Banding {0x2b, 0x20}, {0x8a, 0x93}, //50HZ {0x8b, 0x7a}, //60HZ {0x92, 0x6D}, //Color {0x5a, 0xec}, //Outdoor color {0x51, 0x90}, {0x52, 0x10}, {0x53, 0x8d}, {0x54, 0x88}, {0x57, 0x82}, {0x58, 0x8d}, {0x5a, 0x7c}, //A light color {0x51, 0x80}, {0x52, 0x04}, {0x53, 0x8d}, {0x54, 0x88}, {0x57, 0x82}, {0x58, 0x8d}, //Color default {0x5a, 0x6c}, //Indoor color {0x51, 0x90}, {0x52, 0x04}, {0x53, 0x8a}, {0x54, 0x88}, {0x57, 0x02}, {0x58, 0x8d}, /* {0x51,0x93}, {0x52,0x04}, {0x53,0x8a}, {0x54,0x88}, {0x57,0x02}, {0x58,0x8d}, */ /*//Color色彩艳丽 {0x5a,0x6c},//Indoor color {0x51,0xa0}, {0x52,0x01}, {0x53,0x8d}, {0x54,0x85}, {0x57,0x01}, {0x58,0x90}, //Color肤色较好 {0x5a,0x6c},//Indoor color {0x51,0x90}, {0x52,0x0a}, {0x53,0x84}, {0x54,0x05}, {0x57,0x05}, {0x58,0x87}, //Color色彩淡 {0x5a,0x6c},//Indoor color {0x51,0x85}, {0x52,0x06}, {0x53,0x8a}, {0x54,0x81}, {0x57,0x02}, {0x58,0x8a},*/ //Saturation {0xb0, 0xa0}, //A光饱和度 {0xb1, 0x26}, {0xb2, 0x1c}, {0xb4, 0xfd}, {0xb0, 0x30}, //非A光饱和度 {0xb1, 0xd8}, {0xb2, 0xb0}, {0xb4, 0x71}, //Contrast {0x3c, 0x40}, //K1 {0x56, 0x48}, //K2 {0xb4[4]选择new or old {0x4d, 0x40}, //K3 {0x59, 0x40}, //K4 //G gain大一些 {0x35, 0x40}, //shading R {0x65, 0x44}, //shading G {0x66, 0x44}, //shading B //AWB {0x6a, 0xd1}, {0x23, 0x22}, {0xa2, 0x04}, {0xa3, 0x13}, {0xa4, 0x04}, {0xa5, 0x20}, {0xa7, 0x1a}, {0xa8, 0x10}, {0xa9, 0x1f}, {0xaa, 0x16}, {0xab, 0x16}, {0xac, 0x30}, {0xad, 0xf0}, {0xae, 0x57}, {0xc5, 0xaa}, {0xc7, 0x38}, {0xc8, 0x0d}, {0xc9, 0x16}, {0xd3, 0x09}, {0xd4, 0x15}, {0xd0, 0x00}, {0xd1, 0x00}, {0xd2, 0x18}, {0xee, 0x4c}, /*//G gain小一些 {0x35,0x46},//shading R {0x65,0x3a},//shading G {0x66,0x40},//shading B //AWB {0x6a,0xd1},//AWB {0x23,0x00},//G GAIN {0xa2,0x08},//非户外 B上下线 {0xa3,0x26}, {0xa4,0x04},//非户外 R上下线 {0xa5,0x26}, {0xa7,0x13},//B GAIN {0xa8,0x8e},//R GAIN {0xa9,0x16},//白点 {0xaa,0x16}, {0xab,0x16}, {0xac,0x30}, {0xad,0xf0}, {0xae,0x57}, {0xc5,0x66}, {0xc7,0x38},//户内、外开关bit[4] {0xc8,0x0d},//非户外 B上下线 {0xc9,0x16}, {0xd3,0x09},//非户外 R上下线 {0xd4,0x15}, {0xd0,0x00},//A光下的offset {0xd1,0x01},//非A光下的offset {0xd2,0x58}, */ #endif }; static s32 BYD3A03_set_output_size(u16 *width, u16 *height, u8 *freq); static unsigned char wrBYD3A03Reg(unsigned char regID, unsigned char regDat) { u8 ret = 1; dev_ioctl(iic, IIC_IOCTL_START, 0); if (dev_ioctl(iic, IIC_IOCTL_TX_WITH_START_BIT, BYD3A03_WRCMD)) { ret = 0; printf("iic write err!!! line : %d \n", __LINE__); goto exit; } delay(DELAY_TIME); if (dev_ioctl(iic, IIC_IOCTL_TX, regID)) { ret = 0; printf("iic write err!!! line : %d \n", __LINE__); goto exit; } delay(DELAY_TIME); if (dev_ioctl(iic, IIC_IOCTL_TX_WITH_STOP_BIT, regDat)) { ret = 0; printf("iic write err!!! line : %d \n", __LINE__); goto exit; } delay(DELAY_TIME); exit: dev_ioctl(iic, IIC_IOCTL_STOP, 0); return ret; } static unsigned char rdBYD3A03Reg(unsigned char regID, unsigned char *regDat) { u8 ret = 1; dev_ioctl(iic, IIC_IOCTL_START, 0); if (dev_ioctl(iic, IIC_IOCTL_TX_WITH_START_BIT, BYD3A03_WRCMD)) { ret = 0; printf("iic write err!!! line : %d \n", __LINE__); goto exit; } delay(DELAY_TIME); if (dev_ioctl(iic, IIC_IOCTL_TX_WITH_STOP_BIT, regID)) { ret = 0; printf("iic write err!!! line : %d \n", __LINE__); goto exit; } delay(DELAY_TIME); if (dev_ioctl(iic, IIC_IOCTL_TX_WITH_START_BIT, BYD3A03_RDCMD)) { ret = 0; printf("iic write err!!! line : %d \n", __LINE__); goto exit; } delay(DELAY_TIME); dev_ioctl(iic, IIC_IOCTL_RX_WITH_STOP_BIT, (u32)regDat); exit: dev_ioctl(iic, IIC_IOCTL_STOP, 0); return ret; } static void BYD3A03_config_SENSOR(u16 *width, u16 *height, u8 *format, u8 *frame_freq) { int i; for (i = 0; i < sizeof(sensor_init_data) / sizeof(sensor_init_data[0]); i++) { wrBYD3A03Reg(sensor_init_data[i].reg, sensor_init_data[i].val); } *format = SEN_IN_FORMAT_UYVY; *frame_freq = CONFIG_INPUT_FPS; } static s32 BYD3A03_set_output_size(u16 *width, u16 *height, u8 *freq) { u16 liv_width = *width; u16 liv_height = *height; printf("BYD3A03 : %d , %d \n", *width, *height); return 0; } static s32 BYD3A03_power_ctl(u8 isp_dev, u8 is_work) { return 0; } static s32 BYD3A03_ID_check(void) { u16 pid = 0x00; u8 id0, id1; rdBYD3A03Reg(0xfc, &id0); rdBYD3A03Reg(0xfd, &id1); pid = (u16)((id0 << 8) | id1); printf("BYD3A03 Sensor ID : 0x%x\n", pid); if (pid != 0x3a03) { return -1; } return 0; } static void BYD3A03_powerio_ctl(u32 _power_gpio, u32 on_off) { gpio_direction_output(_power_gpio, on_off); } static void BYD3A03_reset(u8 isp_dev) { u8 res_io; u8 powd_io; u8 id = 0; puts("BYD3A03 reset\n"); if (isp_dev == ISP_DEV_0) { res_io = (u8)BYD3A03_reset_io[0]; powd_io = (u8)BYD3A03_power_io[0]; } else { res_io = (u8)BYD3A03_reset_io[1]; powd_io = (u8)BYD3A03_power_io[1]; } if (powd_io != (u8) - 1) { BYD3A03_powerio_ctl((u32)powd_io, 0); } if (res_io != (u8) - 1) { gpio_direction_output(res_io, 1); gpio_direction_output(res_io, 0); os_time_dly(1); gpio_direction_output(res_io, 1); } } static s32 BYD3A03_check(u8 isp_dev, u32 _reset_gpio, u32 _power_gpio) { if (!iic) { if (isp_dev == ISP_DEV_0) { iic = dev_open("iic0", 0); } else { iic = dev_open("iic1", 0); } BYD3A03_reset_io[isp_dev] = (u8)_reset_gpio; BYD3A03_power_io[isp_dev] = (u8)_power_gpio; } if (iic == NULL) { printf("BYD3A03 iic open err!!!\n\n"); return -1; } BYD3A03_reset(isp_dev); if (0 != BYD3A03_ID_check()) { dev_close(iic); iic = NULL; printf("-------not BYD3A03------\n\n"); return -1; } printf("-------hello BYD3A03------\n\n"); return 0; } static s32 BYD3A03_init(u8 isp_dev, u16 *width, u16 *height, u8 *format, u8 *frame_freq) { puts("\n\n BYD3A03 \n\n"); if (0 != BYD3A03_check(isp_dev, 0, 0)) { return -1; } BYD3A03_config_SENSOR(width, height, format, frame_freq); return 0; } void set_rev_sensor_BYD3A03(u16 rev_flag) { if (!rev_flag) { wrBYD3A03Reg(0x1e, 0x30); } else { wrBYD3A03Reg(0x1e, 0x00); } } u16 BYD3A03_dvp_rd_reg(u16 addr) { u8 val; rdBYD3A03Reg((u8)addr, &val); return val; } void BYD3A03_dvp_wr_reg(u16 addr, u16 val) { wrBYD3A03Reg((u8)addr, (u8)val); } // *INDENT-OFF* REGISTER_CAMERA(BYD3A03) = { .logo = "BYD3A03", .isp_dev = ISP_DEV_NONE, .in_format = SEN_IN_FORMAT_UYVY, .mbus_type = SEN_MBUS_PARALLEL, .mbus_config = SEN_MBUS_DATA_WIDTH_8B | SEN_MBUS_HSYNC_ACTIVE_HIGH | \ SEN_MBUS_PCLK_SAMPLE_FALLING | SEN_MBUS_VSYNC_ACTIVE_HIGH, #if CONFIG_CAMERA_H_V_EXCHANGE .sync_config = SEN_MBUS_SYNC0_VSYNC_SYNC1_HSYNC,//WL82/AC791才可以H-V SYNC互换,请留意 #endif .fps = CONFIG_INPUT_FPS, .out_fps = CONFIG_INPUT_FPS, .sen_size = {BYD3A03_DEVP_INPUT_W, BYD3A03_DEVP_INPUT_H}, .cap_fps = CONFIG_INPUT_FPS, .sen_cap_size = {BYD3A03_DEVP_INPUT_W, BYD3A03_DEVP_INPUT_H}, .ops = { .avin_fps = NULL, .avin_valid_signal = NULL, .avin_mode_det = NULL, .sensor_check = BYD3A03_check, .init = BYD3A03_init, .set_size_fps = BYD3A03_set_output_size, .power_ctrl = BYD3A03_power_ctl, .sleep = NULL, .wakeup = NULL, .write_reg = BYD3A03_dvp_wr_reg, .read_reg = BYD3A03_dvp_rd_reg, .set_sensor_reverse = set_rev_sensor_BYD3A03, } }; #endif